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JosedaMachine

PROFILE

Josedamachine

During January 2025, Javier Rave developed end-to-end visual systems for the Juegos-ASADOS/PingPongPa repository, focusing on both the bubble UI and halftone shader architecture. He implemented cohesive bubble visuals using Unity, Shader Graph, and GLSL, delivering features such as splash effects, outside-bubble animations, and dynamic sizing for improved gameplay feedback. Javier also created a centralized shader pipeline, integrating new halftone shader graph assets to unify the visual style and streamline future enhancements. His work established a maintainable foundation for visual effects, emphasizing asset integration and iterative development, and addressed the need for consistent, immersive feedback within the game’s UI.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

13Total
Bugs
0
Commits
13
Features
2
Lines of code
65,669
Activity Months1

Work History

January 2025

13 Commits • 2 Features

Jan 1, 2025

January 2025 monthly summary for Juegos-ASADOS/PingPongPa focusing on visual system delivery and shader architecture. Implemented end-to-end visual systems for bubble UI and halftone styling, aligning aesthetics with gameplay feedback and setting a foundation for future enhancements. Key outcomes include cohesive visuals, improved player immersion, and a maintainable shader pipeline.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture78.4%
Performance67.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

GLSLShaderGraphShaderLabUnityUnity PrefabUnity Shader GraphUnity Shader LanguageUnity ShaderLab

Technical Skills

Game DevelopmentParticle SystemsShader DevelopmentShader GraphUnityUnity EngineUnity Shader GraphVFXVisual Effects

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Juegos-ASADOS/PingPongPa

Jan 2025 Jan 2025
1 Month active

Languages Used

GLSLShaderGraphShaderLabUnityUnity PrefabUnity Shader GraphUnity Shader LanguageUnity ShaderLab

Technical Skills

Game DevelopmentParticle SystemsShader DevelopmentShader GraphUnityUnity Engine

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