EXCEEDS logo
Exceeds
JosedaMachine

PROFILE

Josedamachine

Worked on the Juegos-ASADOS/PingPongPa repository to deliver end-to-end visual systems for the game's UI, focusing on both bubble effects and halftone shader styling. Developed and integrated bubble shaders, splash effects, and animated visual cues to enhance gameplay feedback and player immersion. Utilized Unity, Shader Graph, and GLSL to create a cohesive and maintainable shader architecture, centralizing visual assets for future scalability. The work included refining visual polish through sizing adjustments and detailed effects, ensuring consistency across the interface. Established a robust foundation for ongoing visual improvements by streamlining the shader pipeline and integrating assets for efficient iteration and maintenance.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

13Total
Bugs
0
Commits
13
Features
2
Lines of code
65,669
Activity Months1

Work History

January 2025

13 Commits • 2 Features

Jan 1, 2025

January 2025 monthly summary for Juegos-ASADOS/PingPongPa focusing on visual system delivery and shader architecture. Implemented end-to-end visual systems for bubble UI and halftone styling, aligning aesthetics with gameplay feedback and setting a foundation for future enhancements. Key outcomes include cohesive visuals, improved player immersion, and a maintainable shader pipeline.

Activity

Loading activity data...

Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture78.4%
Performance67.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

GLSLShaderGraphShaderLabUnityUnity PrefabUnity Shader GraphUnity Shader LanguageUnity ShaderLab

Technical Skills

Game DevelopmentParticle SystemsShader DevelopmentShader GraphUnityUnity EngineUnity Shader GraphVFXVisual Effects

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Juegos-ASADOS/PingPongPa

Jan 2025 Jan 2025
1 Month active

Languages Used

GLSLShaderGraphShaderLabUnityUnity PrefabUnity Shader GraphUnity Shader LanguageUnity ShaderLab

Technical Skills

Game DevelopmentParticle SystemsShader DevelopmentShader GraphUnityUnity Engine