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sergimol

PROFILE

Sergimol

Developed the technical foundation for PingPongPa by establishing a Unity 2D project scaffold with URP and version control, enabling rapid iteration and maintainability. Implemented core two-player local gameplay, including player identification, prefab integration, and advanced rebound mechanics with new bubble types and ReboundingZone features. Focused on stability by addressing physics reliability and removing phantom objects, while enforcing safe start gating for multiplayer sessions. Utilized C#, Unity, and Git to manage asset creation, scripting, and input system configuration. The work in the Juegos-ASADOS/PingPongPa repository emphasized clean architecture, robust player management, and targeted bug fixes to support future feature development.

Overall Statistics

Feature vs Bugs

78%Features

Repository Contributions

20Total
Bugs
2
Commits
20
Features
7
Lines of code
15,681
Activity Months1

Work History

January 2025

20 Commits • 7 Features

Jan 1, 2025

January 2025 was focused on delivering a solid technical foundation for PingPongPa and stabilizing core gameplay to enable rapid iteration. The month established a complete Unity 2D project scaffold, enabled two-player local play, introduced advanced rebound mechanics and new bubble types, and put in place player identification and safe start gating. I also prioritized stability and maintainability with targeted bug fixes and cleanup to reduce phantom objects and improve physics reliability, setting the stage for upcoming feature work.

Activity

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Quality Metrics

Correctness83.0%
Maintainability84.0%
Architecture80.0%
Performance79.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#Git AttributesUnityUnity AssetUnity PrefabUnity YAMLYAML

Technical Skills

2D RenderingAsset ManagementC#C# ScriptingGame DevelopmentGitInput SystemInput System ConfigurationObject-Oriented ProgrammingPhysicsPhysics EnginePlayer ControllerPlayer ManagementPrefab CreationScene Management

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Juegos-ASADOS/PingPongPa

Jan 2025 Jan 2025
1 Month active

Languages Used

C#Git AttributesUnityUnity AssetUnity PrefabUnity YAMLYAML

Technical Skills

2D RenderingAsset ManagementC#C# ScriptingGame DevelopmentGit