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Mathys Hymon

PROFILE

Mathys Hymon

Worked on WS-Vehicle-ArtFX, developing it from initial bootstrap to a data-driven, plugin-ready Unreal Engine project with core gameplay loops and robust stabilization. Established the baseline repository structure, implemented a generic save system with crate-level checkpoints, and integrated 3D assets using Blueprint and UnrealScript. Delivered key gameplay features such as chaos vehicle support, a forklift system, player launch mechanics, and a hold-time mechanic linked to data assets. Enhanced level lifecycle with load, save, and progression flows, while refining player controls and UI elements. Addressed critical bugs affecting level loading, input interactions, and save system reliability to improve overall project stability.

Overall Statistics

Feature vs Bugs

68%Features

Repository Contributions

26Total
Bugs
6
Commits
26
Features
13
Lines of code
363
Activity Months1

Work History

February 2025

26 Commits • 13 Features

Feb 1, 2025

February 2025 (2025-02) — WS-Vehicle-ArtFX progressed from bootstrap to a data-driven, plugin-ready engine with core gameplay loops and stabilization. Delivered baseline project scaffolding, a robust save system, data asset integration, and a suite of gameplay features enabling playable scenarios. Implemented a polygon pack workflow for assets, introduced chaos vehicle plugin, and expanded level lifecycle (load/save/progression). Refined player control, added pause UI, and introduced hold-time mechanics linked to data assets. Addressed a set of critical stability issues that improved reliability in level loading, input interactions, and UI flows.

Activity

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Quality Metrics

Correctness74.6%
Maintainability74.6%
Architecture73.8%
Performance73.8%
AI Usage20.0%

Skills & Technologies

Programming Languages

BlueprintJSONUnreal EngineUnreal Engine BlueprintsUnrealScriptini

Technical Skills

3D Asset IntegrationAsset IntegrationAsset ManagementCollision SystemContent ManagementEngine ConfigurationGame DevelopmentGame Development AssetsGitInput ManagementLevel DesignPlugin ManagementProject SetupUI DevelopmentUnreal Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Mathys-Hymon/WS-Vehicle-ArtFX

Feb 2025 Feb 2025
1 Month active

Languages Used

BlueprintJSONUnreal EngineUnreal Engine BlueprintsUnrealScriptini

Technical Skills

3D Asset IntegrationAsset IntegrationAsset ManagementCollision SystemContent ManagementEngine Configuration