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VacouZ

PROFILE

Vacouz

During April 2025, work focused on enhancing the snakelvl_Victor scene within the AztecGameLab/LongTermGame9 repository by implementing new environmental decorations and refining the floor collision hitbox. Using Unity Engine and Unity YAML, the developer integrated assets such as cacti, rocks, and shrubs to improve visual detail and support the game’s art direction. The technical approach emphasized accurate physics and player interaction through careful adjustment of collision boundaries. This feature-driven update contributed to a more immersive gameplay environment and laid groundwork for future exploration mechanics, demonstrating proficiency in game development, level design, and collaborative scene management within Unity workflows.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
14,090
Activity Months1

Work History

April 2025

1 Commits • 1 Features

Apr 1, 2025

April 2025 monthly summary for AztecGameLab/LongTermGame9: Implemented environmental decorations in the snakelvl_Victor scene and refined the floor collision hitbox to enhance visual fidelity and gameplay immersion. No major bugs fixed this month; primary focus was feature delivery and polish that supports art direction and player experience. The work strengthens environment storytelling and sets the foundation for future exploration features.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

Unity YAML

Technical Skills

Game DevelopmentLevel DesignUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

AztecGameLab/LongTermGame9

Apr 2025 Apr 2025
1 Month active

Languages Used

Unity YAML

Technical Skills

Game DevelopmentLevel DesignUnity Engine