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Manuel Osuna

PROFILE

Manuel Osuna

Contributed to AztecGameLab/LongTermGame9 by expanding gameplay content and refining the asset pipeline over a two-month period. Focused on level design and asset integration, delivering new levels and enhancing existing ones using Unity and C#. Improved visual fidelity and gameplay balance by updating environmental assets, refining collision setups, and introducing new decorative elements. Addressed asset management challenges by upgrading metadata and implementing file ID mappings to ensure reliable asset referencing and loading. Consolidated feature deliveries to streamline integration and maintain build stability, emphasizing maintainability and technical robustness throughout the development process. Fixed asset-loading bugs to support ongoing roadmap requirements.

Overall Statistics

Feature vs Bugs

67%Features

Repository Contributions

7Total
Bugs
1
Commits
7
Features
2
Lines of code
68,917
Activity Months2

Work History

May 2025

4 Commits • 1 Features

May 1, 2025

Monthly work summary for 2025-05 focused on visual polish, level design, and asset-loading reliability for AztecGameLab/LongTermGame9. Delivered enhancements to Level 1 visuals and balance, and improved asset loading integrity to prevent referencing errors. Maintained clean iteration through commit-driven changes with emphasis on business value and technical robustness.

April 2025

3 Commits • 1 Features

Apr 1, 2025

April 2025 performance summary for AztecGameLab/LongTermGame9. Focused on expanding long-term gameplay content, stabilizing the asset pipeline, and reinforcing the build process to support the game's ongoing roadmap.

Activity

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Quality Metrics

Correctness68.6%
Maintainability68.6%
Architecture68.6%
Performance68.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnity AssetUnity MetaUnity Prefab

Technical Skills

Asset IntegrationAsset ManagementGame DevelopmentLevel DesignUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

AztecGameLab/LongTermGame9

Apr 2025 May 2025
2 Months active

Languages Used

C#UnityUnity AssetUnity MetaUnity Prefab

Technical Skills

Asset IntegrationAsset ManagementGame DevelopmentLevel DesignUnity Engine